Verbophobia: who’s afraid of a big, bad word?

Posted by jillian under fun

A friend was recently complaining about a colleague’s overuse of large words, saying that it rendered his sentences to a nearly incomprehensible level. The verbal killjoy then proceeded to state that the only reason this person used big, scary words was to make himself look (and feel) intelligent.

I took a little bit of offense to this since I am a lover and user of big words. I guess “big” really isn’t the operative word here, maybe “variety of” is a better fit. But more on that in a second.

I did a Google search and found that the hate for verbophiles (yeah, I made that up) is quite sizable. And I can understand their complaints, as I too have been around people who use large words simply because they want to appear sophisticated and smart or because they are some sort of extensively trained animatron programmed to dazzle and amaze. Daniel Oppenheimer, a researcher in the Department of Psychology at Princeton, did a study on the use of overly-complex words ironically titled “Consequences of Erudite Vernacular Utilized Irrespective of Necessity: Problems with Using Long Words Needlessly” and found that pieces of writing containing strings of complex words were judged to have been written by someone who was not very intelligent. So perhaps this is some scientific evidence to back up the haters, but what does that mean for those of us who truly enjoy having an extensive vocabulary?

My favorite word is “duplicitous” and yes, I know what it means and I can use it properly in a sentence. I don’t have a private-school-merge-to-Harvard education, I was taught in West Virginia public schools and universities. It just so happens that when I was younger, I would go to the library and pick out 10 or so books at a time…and read them all. The bottom line is, if you read that much, you are bound to pick up some terms that are a bit out of the box.

I guess, on a basic level, that I can understand not wanting to read a book or hear a dialog that is littered with grandiose verbiage. It’s too much stuff to muck around in and figure out. It’s better to be an author with a creative mind for new word/phrase combinations as to invoke imagery rather than use the same old standby language (such as “meanwhile, back at the ranch”….it makes me shudder). As for me, I find that using a different and uncommon word here and there keeps my brain healthy and challenged. I don’t think about it, I just do it naturally; I don’t use big words in every sentence or because I need to impress someone, I do it because it makes me happy.

Maybe what I am trying to impart here is a tiny life lesson. If you are a hater of the verbally-gifted, take a hint from Cher in Clueless and sporatically learn a new word or two. Do it for your brain, because wrinkles are sexy. If you happen to be that guy who makes others dizzy from weaving nonsense with your rhetoric, remember that not everyone is as “cool” as you. Cut back to one big word per minute and never, ever use the word “recalcitrate” unless forced to by threat of death.

Does that pacify everyone? Good.

As a side note, while looking for a word meaning “fear of words”, I came across a website with an indexed list of phobias. Did you know that you could have a fear of flutes (aulophobia), property (orthophobia), and even fear of the great mole rat (zemmiphobia). That’s…..(checking Thesaurus.com)….numinous!

Adios!

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Is this a new wave of adventure games?

Posted by adam under fun

An article about adventure games that I found recently brought back fond memories from the days when they were much more popular.  I can remember a day when companies like Sierra and LucasArts created games that centered on the story that was being told and the puzzles the gamer had to solve in order to advance.  Before the internet was widely available and multiplayer became all the rage, those adventure games provided hours of entertainment.

In recent years, adventure games seemed on the brink of extinction.  LucasArts, one of the best producers of adventure games, switched to focus mainly on various Star Wars games.  Other companies found a bigger market in first person shooters and multiplayer games.  For a long time, the only news was that adventure games were dying and all that was left was to say the last rites.

Enter the DS

So why haven’t we seen a news story saying that adventure games are finally gone?  They’ve found a bit of new life in an unlikely place, the Nintendo DS.  When you think about it though, the DS seems like the perfect platform for adventure games.  It has a touch screen that is perfect for puzzles.  It has two screens so you can still see the adventure scene while you look through items in your inventory.  Perhaps the most important feature of all is the sleep feature when the DS is closed.  If you’re at a point in the game where you can’t save but have to stop playing, you can just close the lid on the DS.  It will remember where you were when you pick it up again.

There are several games now available of the adventure variety:

  • Phoenix Wright, Ace Attorney - In this game, you play novice attorney Phoenix Wright. People come to you with cases they want you to defend in court, and you help them by finding evidence and digging up contradictions in witness testimony.
  • Professor Layton and the Curious Village - In this game, you play Professor Layton as he tries to solve the mystery of where in a quaint little village a treasure was hidden when a rich resident passed away. In order to progress in the game and get information from the villagers, you have to complete puzzles that the villagers give you. There are all different types of puzzles to solve, and overall the game is rather challenging.
  • Hotel Dusk - In this game, you play a salesman named Kyle Hyde as he tries to solve a mystery about what happened in room 215 at Hotel Dusk. To play the game, you actually hold the DS on its side, and it’s more like reading a book than playing a game. With the touch pad, you explore the hotel, talk to the other characters, and search for clues to solve the mystery. This game is almost like reading an interactive mystery novel.

ScummVM 

I’ve always been a huge fan of games in the adventure and role-playing genres, so I’m really excited to see the DS hosting an increasing number of these types of games.  For those who still remember fondly the old days, it’s possible to get some of those old games running on newer systems like the DS or the Sony PSP.  Check out the ScummVM site to download free software that lets you run those old games on newer platforms.  Some of the platforms that can support it include Windows, Linux, Mac OS X, Dreamcast, PocketPC, PalmOS, AmigaOS, BeOS, OS/2, DS, PSP, and PS2.  The only stipulation is that you must have the original games to copy some of the data files that the virtual machine uses.

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Review: The Return of Jezebel James

Posted by krissy under tv

So The Return of Jezebel James premiered last Friday. If you haven’t heard, it’s from Amy Sherman-Paladino — the creator of Gilmore Girls. It stars Parker Posey and Lauren Ambrose as estranged sisters who reconnect with a surrogate pregnancy.I watched the two episodes they aired, and I’m conflicted about the show. On the one hand, it stars Parker Posey and was created by Amy Sherman-Paladino. On the other hand, it sort of sucks.

My major problem with it is how Sherman-Palladino wrote Posey’s character, Sarah. Then it just sort of devolves from there.

Sarah’s character oscillates between being normal and being a Lorelai Gilmore clone off of her Ritalin. In the second episode, there’s an entire thing about taking care of the house keys. I think these bits are supposed to make her look charming and flighty, instead it just seems like she has Tourette’s (in this case, the vocal tic is sounding like a dumb-ass).

Unfortunately, Posey doesn’t help much. Which sort of kills me, because Parker Posey is totally awesome. Given a choice between being sincere or silly, she usually chooses the latter. It’s like she’s trying really hard to get the big laughs, but that makes everything come off flat, and the Lorelai Lines – which are tough to begin with – are even more awkward.

That said, I actually like the show. I can deal with the goofy side characters and the strange parents. I really like the interaction between the two sisters, and I want to see how everything turns out, even if that means watching a less-than-convincing performance.

So bottom line: It’s not the best show in the world, but I’m still going to watch it every week. You know, like Degrassi, or something.

[PS: In case you were wondering, Lauren Ambrose, who plays the other sister, is ok. I actually sort of like her. But it might just be because I wasn’t banking on her being awesome, only to be crushingly disappointed.]

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Is it real?

Posted by adam under fun

Yesterday one of my coworkers found an interesting blog article about a picture taken by a family hiking in British Columbia. It shows the family examining something on the ground while a wolf is stalking up the path behind them.

Wolf on the path

The blog post can be found here. There’s also a blown up image of the picture here.

So what do you think? Is it real?

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Life begins again in March

Posted by jillian under fun

March is a month of metamorphoses (maybe alliteration, too). Winter begins to trans-mutate into spring, cold weather starts its unsteady migration north, and my pseudo-seasonal affective disorder/endless winter rage gradually fades.

 And of course, March is a month of madness, or so says basketball. It’s so easy to get caught up in playoff mayhem and the suspense of a neck-in-neck game. What do I love best about March Madness? Made up words that only make sense for 1/12 of the year and are fused together in a Frankensteinian way. Can you say Bracketology? The study of….brackets? Well, I love the study of brackets as much as I love the existence of the basketball/time continuum, whereupon 5 minutes of game time takes up 90 minutes of your life and you don’t even care. It’s a venerable time warp.

But March is so much more than madness, it’s the Christmas Eve of sports, at least in my opinion. Two words: Opening Day. That’s right, the countdown has begun: 12 days until the official start of the 2008 baseball season. Call me an athletic bigot, but baseball is incomparable. I was raised in a family to whom Opening Day was as revered as Christmas. Some people love the crack of the bat, others find comfort in the distant sound of announcers on a radio, but for me it’s different. I love the slow motion recap of a double play, one where the ball is scooped up and thrown while the player is seemingly suspended in mid-air. I love that almost as much as I love to watch a runner steal home.

You know it’s going to be a good year when there’s been a bench clearing brawl before the season has even started. Raised on the Orioles, trained to hate the Yankees, matured to the Braves, and defected to the Red Sox, I have been in stadiums that are no longer standing and pensively stood in line to get Greg Maddux’s autograph.

March: fadeaway jump shots, sinking fastballs, and the promise of spring. Bring it on.

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